READ ALL THE RULES before posting/commenting as bans are rigorously enforced with no possible appeal! He must not give advice on the application of the rules, or other points of play on which he is not required by the rules to speak. In championship rules, 10 ball billiards rules the pitch measures 8 meters (26.2 feet) long by 5 meters (16.4 feet) wide. It's not uncommon for casual or new players to shorten the field to 6 meters (19.7 feet) by 4 meters (13.1 feet) to make the game easier and faster. There is no slop allowed in 10-ball, even if you make contact with the lowest ball first and happen to get lucky by pocketing a different ball or land the object ball in a different pocket than the one you called. There is no ball-in-hand. Then, if the referee determines that there is still no progress, he will declare a stalemate. As you’ll see, though, there are differences in the rules of 10 ball pool that make this game a bit more challenging than your standard game of 9 ball pool. With the flat face towards your opponent, the kubb is easier to overturn, but if you turn the kubb's corner toward your enemy, you make it just a little harder to knock down.
The players will shoot at about the same time to make each ball contact the foot cushion with the goal of returning the ball closer to the head cushion than the opponent. For example, 30-40 innings are common as a limit for a Race to 100. Once both players have completed their 40 innings and neither player has reached the draw goal, the current score is used to determine the winner. Whoever lands closest to the king without touching it may go first; for this example, we'll refer to this as Team Stark. To determine who goes first, one person from each team tosses a baton from their baseline towards the king. It features six pockets, one at each corner and one in the middle of each long side. Nearly 200 teams of six players each may arrive for this tournament to challenge each other for the kubb throne. English version: The masculine gender has been used for simplicity of wording and is not intended to specify the gender of the players or officials. Neutrally pocketed balls are put back after the shot. The debt is settled by putting correctly pocketed balls back on at the end of an inning.
In a perfect game, Team Stark would strike down each of the Lannister kubbs and still have one baton remaining, which it would then use to knock over the king and then end the game. Each throw must be underhand and the baton must spin end over end. With your kubb set in hand, you must mark the playing field (or pitch) using corner pins. Then, each team sets up its five kubbs, placing them at even intervals at the far ends of the pitch, on the baselines between the corner pins. Some aspects of applying the regulations vary from tournament to tournament, such as the number of sets in a match and who breaks after the first rack at nine ball. Balls are spotted (returned to play on the table) by placing them on the long string (long axis of the table) as close as possible to the foot spot and between the foot spot and the foot rail, without moving any interfering ball. You can play just about anywhere. With intricate details that can turn the tide of a game at any moment, kubb is simple enough for children and layered enough to engage adults for hours at a time.
No one really knows the genesis of kubb. In this regard a Ratified Event is one has been approved by the WPA Board - see paragraph 50 and following below. Furthermore, a game can be won if the opponent commits a foul in three consecutive shots (see Three-Foul Rule). After a foul has been committed the incoming player is awarded a free shot. Here, a player who has already committed two fouls in a row must be told before his next shot that he already has two fouls, so that the third foul can result in a free shot. The only exception is when an opponent’s ball is pocketed and a foul is committed, either by pocketing the cue ball or the cue ball flying off the table. The third »one-ball safe« in a rack thus also results in a foul. Upon recognition by either player or the referee that the groups have been reversed, the rack will be halted and will be replayed with the original player executing the break shot. If a stalemate occurs the original breaker of the rack will break again. At the break shot, at least two object balls and the cue ball must touch a rail or a called object ball must be pocketed for a correct break shot to occur.